But I was already used to Visual Studio Code for all my programming stuff. As usual, everyone was using the CodeBlocks IDE and Visual Studio IDE. On Mac, the easiest way to install a package working mainly in CLI such as gdb.When it comes to IDEs and advanced text editors we, developers, have so many choices… probably too many!I actually wrote this article because I had a C++ assignment which required using a compiler. C file (by pressing its window/tab in vscode) 3).Flashing the sample application to the nRF52 development kitThe first step you need to do is download the following: Creating the workspace and adding a sample nRF52 BLE app Setting up the VS Code environment for nRF development Usability across multiple projects and for different chipsets Availability and growing number of extensions Today, I will be walking you through a similar tutorial for setting up Visual Studio Code for nRF52 development on macOS.So, why use a tool that was created with embedded programming in mind for nRF52 development?Well, there’s a lot to like about VS Code even in the case of embedded development:
![]() Gcc Compiler On For Visual Code Zip Package AndZip package and move the Application binary to your Applications folder. Make sure you make note of this folder as well.Once you’ve downloaded VS Code, extract the. Here’s a great tutorial on how to do that:Once you’ve downloaded the nRF5 SDK, place it in a folder of your choice and make note of the location ( /Users/mafaneh/nRF52/ in my case):Downloading and installing the GNU Arm Embedded Toolchain is also as simple as extracting the package ( gcc-arm-none-eabi-8-2019-q3-update-mac.tar.bz2 in my case) into a folder of your choice. After you install it, you need to make sure you have Xcode Command Line Tools installed. Navigate to the Extension tab highlighted in the screenshot:Alternatively, you could access the Extensions by navigating to the following menu:Search for “C/C++” and install the official Extension provided by Microsoft:Now we’re ready to create our VS Code workspace and add the nRF52 example application to it.To do this, we’ll first start by selecting the “Add Folder to Workspace” from the File menu.Next, navigate to the folder for the example labeled “ble_app_blinky” located in the nRF5 SDK folder at /examples/ble_peripheral/ble_app_blinky, then click “Add”.Now, let’s save the Workspace and name it. Open up a Terminal window in the same folder and run the following commandNow we’re ready to launch VS Code via our shell script by double-clicking the shell script file:You should see the VS Code window appear:Next, we need to install the C/C++ Extension within VS Code. Here are the contents of the file:The next step is to make the shell script executable so you can launch it from the Finder (by double-clicking). I named mine nRF_VSCode.sh and placed it on the Desktop for easy access. This allows us to define the locations of the SDK and Arm Toolchain in one place rather than in multiple places in the VS Code workspace, tasks, and configurations.You can place this script anywhere on your machine. The current working directory (cwd) is set to point to the pca10056/s140/armgcc/ folder. We’ll include the GNU Arm Embedded include path and a couple of paths from the nRF SDK.Notice that we’re using environment variables here in the form $/pca10056/s140/armgcc" Initially, you’ll have something like this:We’ll make changes to the include path and the compiler setting. It’s one of the features that make VS Code closer to an IDE than a simple text/code editor.In order to get this working, we need to configure the C/C++ Compiler settings.First, launch the Command Palette by pressing ⇧⌘P or F1 (or from the View menu).Start typing “C/C++: Edit Conf…” and you should find the command “ C/C++: Edit Configurations (JSON)“:This will create a new c_cpp_properties.json file local to your Workspace. Revealer keylogger pro serial keyNordic nRF52, Dialog Semiconductor DA1469x, ESP32, etc.) Development environment setup for various platforms (e.g. This makes it easier to invoke by running the Run Build Task command under the Terminal menu:Now, we’re ready to confirm that our header files are recognized in our source files such as main.c.We can also now compile our application by running the Build Task.Next Steps: Debugging using Visual Studio CodeNaturally, the next step would be to debug in real-time and connect to the J-Link interface on the development kit, all in Visual Studio Code.If you’re interested in learning more about how to set up real-time debugging in VS Code, in addition to a complete video tutorial covering all the steps in this post, then check out the new Bluetooth Developer Academy.By joining the Bluetooth Developer Academy, you will get access to a growing library of courses and tutorials covering (some to be added over time): The build task is the default VS Code build task for this Workspace.
0 Comments
Leave a Reply. |
AuthorLisa ArchivesCategories |